Splinterlands-a trading card game built on the blockchain-has completed a private token sale, and the company received $3.6 million in proceeds, further proof that investors are keen to support promising crypto games.
The sale is centered on the SPS token, which was built for the Splintershards decentralized autonomous organization and will form the basis of game-related governance proposals. Through SPS tokens, users will have the ability to influence a series of governance-related decisions, including sponsorship of tournaments, rewards, and card balance updates.
Several crypto-native funds and ecosystem participants have contributed to token raising, including Animoca Brands, Blockchain Founders Fund, Enjin, Polygon network, Yield Guild Games, Gate.io, 3Commas Capital, Alpha Sigma Capital, AGE Crypto Asset Investment Fund, TechmeetsTrader and many others. Individual investors include Ran Neuner and the founders of Taiwan Mobile, Simplex and Sandbox.
The token sale ended at the same time that Splinterlands marked another important milestone: reaching 150,000 players.
Splinterlands co-founder and CEO Jesse Reich told Cointelegraph that the game exceeded 100,000 users on June 18 in the three years and one month since its launch. However, the game will add another 50,000 users in the next six weeks.
“For three years, Splinterlands has been pushing the limits of crypto games. We have played 60 million games and all four versions of cards have been sold out,” Reich said. “2021 is the best year in the company’s history, and the business is booming.”
The CEO of Splinterlands also told Cointelegraph that games like Axie Infinity show how “NFT games can become one of the most powerful economic tools on the planet.”
When players join Splinterlands, they are basically competing for the limited Dark Energy Crystal (DEC) reward pool-the cryptocurrency in the game-and the scarce NFT. Since the beginning of 2020, Splinterlands has established a strong following, approximately in Cointelegraph Analyze the title first As part of its crypto game reviews. Splinterlands’ use of NFT was considered quite unique at the time. In the following year and a half, irreplaceable tokens have become mainstream, Sales exceeded 2.5 billion U.S. dollars Between January and June this year.