More evidence that game developers hate NFTs and cryptocurrencies

A recent survey revealed that most game developers and their studios have no interest in developing or using non-fungible tokens (NFTs) or crypto payments.

This polls Published by the Game Developers Conference on January 21 with the title State of the game industry in 2022 2,700 game developers surveyed on level of interest NFT and cryptocurrencies. The results are not very favorable for gamers themselves, who have shown great interest in NFTs.

The vast majority of respondents said their studios were “not interested” in cryptocurrencies as a payment tool (72%) and “not interested” in NFTs (70%). Only 1% of respondents said they were already developing NFTs or using cryptocurrencies as payment tools.

Of the 14 comments from developers on NFTs and cryptocurrencies published in the survey, only one was generally positive, while the others ranged from backhand to harsh. The only positive comment was “this is the wave of the future”.

Another respondent stated that the entire NFT industry has problems, stating:

How this hasn’t been identified as MLM is beyond my grasp.

Other comments also expressed concerns about the future state of the gaming industry if it adopts cryptocurrencies and NFTs:

“They’re going to form a wedge in the heart of the industry. It’s going to become very clear what people are motivated by, and it’s not going to be pretty.”

The NFT market is currently driven by traders, collectors and gamers. On OpenSea, the world’s largest NFT marketplace, trading volume is driven by collectibles. Currently, the Azuki series has the highest 7-day volume on the platform at 27,163 ETH ($6.5 million).

In the past 24 hours, the transaction volume of decentralized application (dApp) games using NFTs was around $35 million.According to the data, this number comes from about 867,000 users Dapreda. according to Mordor Intelligence, when NFTs are more widely integrated in the $178 billion traditional gaming industry, they will cover 3 billion gamers worldwide.

Respondents also generally have a negative view of Metaverse games.Although more than 12 companies are now developing augmented reality (AR) and Virtual Reality (VR) A device that immerses gamers in gaming, the report states, “About one-third of respondents believe that Metaverse will never deliver on its promises.”

related: Blockchain Metaverse Ecosystem Gains Traction as Brands Create Digital Experiences

Software giant Microsoft recently announced, Acquired the game company Activision Blizzard, $95 per share. Microsoft has shown no disdain for the technology and plans to develop games designed to be played in the Metaverse under its newly acquired brand.